<?xml version="1.0"?>
<doc>
    <assembly>
        <name>IUV.Common.ThemesManager</name>
    </assembly>
    <members>
        <member name="T:IUV.Common.ThemesManager.AssemblySkin">
            <summary>
            load skin form assembly
            </summary>
        </member>
        <member name="T:IUV.Common.ThemesManager.SkinBase">
            <summary>
            skinBase
            </summary>
        </member>
        <member name="M:IUV.Common.ThemesManager.SkinBase.Load">
            <summary>
            load
            </summary>
        </member>
        <member name="P:IUV.Common.ThemesManager.CustomResourceDictionary.Symbol">
            <summary>
            用于区分皮肤种类
            同种皮肤的Symbol必须一致
            一种皮肤可以包含多个ResourceDictionary文件
            </summary>
        </member>
        <member name="T:IUV.Common.ThemesManager.XamlSkin">
            <summary>
            加载Xaml文件类型的皮肤
            </summary>
        </member>
        <member name="T:IUV.Common.ThemesManager.ThemesManagerContext">
            <summary>
            皮肤管理器
            </summary>
        </member>
        <member name="M:IUV.Common.ThemesManager.ThemesManagerContext.ChangeSkin(System.String,System.Uri)">
            <summary>
            change skin by xmal
            </summary>
        </member>
        <member name="M:IUV.Common.ThemesManager.ThemesManagerContext.ChangeSkin(System.String,System.String)">
            <summary>
            change skin by assmbly
            under the 3.5 of .net FrameWork
            </summary>
            <param name="skinName">skinName</param>
            <param name="assemblyPath">assemblyPath</param>
        </member>
        <member name="M:IUV.Common.ThemesManager.ThemesManagerContext.OnSkinChanged(System.String)">
            <summary>
            OnSkinChanged
            </summary>
            <param name="themeName"></param>
        </member>
    </members>
</doc>
